Angle2

Signs your software clashes with how people actually think (and why standard fixes won't help)

Signs your software clashes with how people actually think (and why standard  fixes won't help)
Author
@Viktoria Lozova
Published
July 29, 2025
Topics
Adoption

Introduction

You invested in a tool that checked all the boxes: feature-rich, scalable, beautifully designed. And yet, usage is low. Your team avoids it. They complain it’s “clunky,” “confusing,” or just keep reverting to old workarounds.

The issue isn't how your software looks. t's that your software thinks like a database while your team thinks like humans. When there's a fundamental mismatch between human logic and software organization, no amount of interface polish will fix adoption.

Here are five warning signs that your software's thinking pattern clashes with your team's thinking pattern, and why traditional interface solutions miss the mark.

This is the fifth article in our series on cognitive load in user workflows.

The Real Problem: Software Logic vs. Human Logic

Most "UX problems" are actually symptoms of deeper mental model conflicts:

  • Feature overload = Software organized around capabilities, not tasks
  • Confusing workflows = Software sequence doesn't match thinking sequence
  • Hidden actions = Software categories don't match mental categories
  • Too many clicks = Software workflow fights natural mental flow
  • Poor feedback = Software assumes different mental model than users have
Traditional interface fixes fail because they treat symptoms without addressing the underlying thinking pattern mismatches.

"Too Many Features" Really Means "Wrong Mental Organization"

What It Actually Looks Like:

Your software shows dozens of features because it's organized around what it can do, not around how people naturally think about their work.

The Mental Model Problem:

  • How users think: "I need to follow up on that client issue"
  • How software organizes: "Customer Management > Support Tickets > Status Updates > Follow-up Actions"

Users aren't overwhelmed by features They're exhausted by mental translation.

Removing options doesn't solve the fundamental organization mismatch. Users still have to think like the software instead of the software thinking like them.

The Real Fix:

Reorganize around user mental models, not software capabilities. Group features by how people naturally think about their work, not by technical function.

"Confusing Workflows" Really Means "Broken Thinking Sequence"

What It Actually Looks Like:

Users must jump between screens not because of bad navigation, but because the software's logical sequence doesn't match how they naturally approach the task.

The Mental Model Problem:

  • How dispatchers think: "Which routes are urgent, what's the driver situation, how do I assign efficiently?"
  • How software organizes: "Driver Management > Route Planning > Assignment Processing"

The software forces them to think in technical steps instead of natural decision-making flow.

Streamlining the interface doesn't address the core issue: the software's thinking order conflicts with human thinking order.

The Real Fix:

Map how people naturally sequence their thinking, then align software workflow with that mental process.

"Hidden Actions" Really Means "Wrong Categories"

What It Actually Looks Like:

Users can't find actions not because they're poorly designed, but because they're categorized according to software logic instead of human logic.

The Mental Model Problem:

  • How users think: "I need to flag this as important"
  • How software categorizes: Priority is buried under "Data Management > Field Properties > Classification Settings"

Users look for actions where their mental model says they should be, not where the database structure puts them.

Making buttons more visible doesn't solve the core issue: users and software categorize actions completely differently.

The Real Fix:

Organize actions around user mental categories, not software feature groups.

"Too Many Clicks" Really Means "Mental Flow Interruption"

What It Actually Looks Like:

Multiple clicks aren't inherently bad. They're bad when each click requires switching between different mental models.

The Mental Model Problem:

Each click forces users to think like the software:

  • Click 1: Think like a database ("Select record type")
  • Click 2: Think like a system ("Choose processing method")
  • Click 3: Think like their job ("Enter actual information")

Fewer clicks in the wrong mental sequence still creates mental friction. One click that requires mental translation is worse than three clicks that follow natural thinking.

The Real Fix:

Align click sequence with thought sequence. Make each step feel like the natural next thought, not a system requirement.

"Poor Feedback" Really Means "Mental Model Disconnect"

What It Actually Looks Like:

Users feel lost not because feedback is missing, but because system feedback doesn't match their mental model of what should happen.

The Mental Model Problem:

  • User expects: "Client issue has been escalated to manager"
  • System provides: "Record updated in database table CRM_TICKETS"

The feedback uses software thinking instead of user thinking.

Clearer language doesn't solve the core issue: the software's concept of "success" doesn't match the user's concept of "success."

The Real Fix:

Provide feedback in terms of user mental models, not system operations.

Real Example

One logistics firm hired a UX agency to fix their "confusing" dispatch dashboard. The agency created a beautiful, streamlined interface with fewer clicks and cleaner navigation.

Usage didn’t change.

Why: The beautiful interface still forced dispatchers to think like the software:

  • Select driver category
  • Choose route parameters
  • Process assignment

The Mental Model Analysis: Dispatchers naturally think:

  • "What's urgent right now?"
  • "Who's available and where?"
  • "What makes sense?"

Our Fix: We kept the improved interface but reorganized it around dispatcher thinking:

  • Made "urgent routes" the primary view
  • Showed driver availability in context of routes, not as separate data
  • Enabled assignment by natural decision-making flow

Result: Adoption increased by 62% within one month; not because we changed the interface, but because we aligned the mental model.

Conclusion

Those "UX problems" everyone talks about? They're actually mental model problems in disguise.

You can't fix thinking pattern conflicts with interface improvements. You need to align software thinking with human thinking.

Ready to diagnose the mental model mismatches behind your software problems? Book a 15-minute diagnostic call.

Viktoria Lozova is a scientist-turned-designer and partner in Angle2. She brings a rigorous, empirical approach to workflow analysis.